![]() ![]() The Anchor is dropped and raised via the Capstan. The ship cannot move or turn while anchored. ![]() ![]() When the Anchor drops, the ship will turn abruptly in the target direction before stopping. The Anchor can be used to keep the Ship parked at a particular spot. Its gold-trimmed handle is a measurement determining wheel rotations, and makes a sound when the rudder is pointing straight ahead. The ship's wheel determines its sailing direction. The center of the wheel is indicated by the single gold-trimmed handle. When the sail angle arrives at its optimal position, the sail will flap and stretch. Wind direction can be determined by observing the wind streaks in the air, or the flag if it is raised. For maximum power, sails should be angled so that the wind blows directly into them. There is no penalty to improper angle, only the added benefit of setting them correctly. Angle is used to turn the sail with the wind.Without sails, the ship will slow to a stop. The more a sail is lowered, the more wind it can scoop up and use to move the ship. Length determines how much wind will be used, which propels the ship faster.There are two of each control per sail, one on each side of the ship below the sail, so that up to two people can work together to quickly adjust the rigging. Two controls are available to adjust sails: Length and Angle. ![]()
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